

At this stage, you can be reasonably comfortable in what you have and proceed to add art, sound etc. With most games you can develop mechanics and test them in a reasonable amount of time, from there you can start to hone and adjust until you have something playable. Truth is the development of this game so far has been tough. Hi all! In this 2nd development blog installment, I'm going to talk about the project's development during the past year or so the problems, how I've overcome some and am still battling others. Level up your skills and become a master of stealth. Locking-picking, hacking, sneaking, climbing.The killer could be anyone, hiding anywhere. Events unfold as a result of interaction between the AI citizens.Powerful procedural generation will mean your city, it’s buildings, addresses and citizens will be completely unique to your game experience.Open-ended gameplay: How you achieve your objective is up to you.Lose yourself in an incredibly detailed sci-fi/noir world. Every room in the entire city is able to be explored.Uncover this knowledge and use it to your advantage! Each citizen has an apartment, a job, a daily routine, favorite things to do, places to go, and people to interact with.

In this world of secrets & lies, information is power, and the cards you hold are determined by how far you’ll go to acquire it…īreak into apartments, rifle through secret documents and hack security systems.
#BEYOND THE SHADOWS OF DOUBT SERIAL#
Capture of the rampant serial killer carries a hefty bounty, but who knows what secrets you’ll find along the way. You play the role of a private intelligence investigator, making money by finding and selling information.

Set in an alternate reality hyper-industrialized 1980s where the government outsources police work to private corporations and contractors. An open world stealth game with a whole city of secrets at your fingertips!
